Accessible Virtual Reality
We present SeeingVR, which enables users with low vision to better enjoy VR and complete tasks more quickly and accurately. It consists of a set of 14 tools that enhance a VR application for people with low vision by providing visual and audio augmentations. A user can select, adjust, and combine different tools based on their preferences. SeeingVR enables developers to increase their applications’ accessibility using a simple Unity Toolkit, or modify existing VR applications via a plugin.
- Date:
- Haut-parleurs:
- Eyal Ofek
- Affiliation:
- Microsoft Research
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Eyal Ofek
Principal Researcher
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Taille: Microsoft Research Faculty Summit
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Quantum Computing and Workforce, Curriculum, and Application Development: Case study
Speakers:- Krysta M. Svore,
- Martin Roetteler
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Crowd, Cloud and the Future of Work: Updates from human AI computation
Speakers:- Besmira Nushi,
- Vani Mandava
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Empowering People to Achieve More: How Useful a Concept is Productivity?
Speakers:- Brendan Murphy
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Productivity in Software Development
Speakers:- Neel Sundaresan,
- Margaret-Anne Storey,
- Prem Kumar Devanbu
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Accessible Virtual Reality
Speakers:- Eyal Ofek
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Calendar.help: A Virtual Meeting Scheduling Assistant
Speakers:- Pamela Bhattacharya
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Visual Studio IntelliCode
Speakers:- Mark Wilson-Thomas
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Microsoft Teams: Collaborate with Any Researcher Anywhere
Speakers:- Jethro Seghers
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Project Alava: Programming Webs of Microcontrollers
Speakers:- James Devine,
- Teddy Seyed
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AI in PowerPoint
Speakers:- Kostas Seleskerov