À propos
I’m a Research Software Development Engineer in Microsoft Research Labs and a member of the Embedded Learning Library (ELL) project from the MSR AI group at Microsoft Research. I’m part of a great team that is working on optimizing new ML techniques to run efficiently on embedded and otherwise resource-constrained devices.
Before joining Microsoft Research, I worked on product teams that built cross-platform proximal networking services that have shipped as part of Windows and Xbox, which enabled second-screen experiences and more generally enabled streamlined device-to-device communication within apps. Outside of Microsoft I have also worked on end-user applications in the cloud game-streaming space.