Lightning talks: Gaming and Entertainment: Content creation at scale
As the Gaming and Entertainment industry has grown to encompass a global consumer base, digital content creators face mounting challenges in scaling to meet consumer demand. A new opportunity is emerging to provide artists, designers, producers, and developers innovative technologies that bond with increasingly complex physics and AI systems to model, simulate, and render detailed 3D worlds in real time. The opportunities extend beyond entertainment. Technologies for realistic 3D simulation are becoming prevalent in a wide range of industries, as companies need data to build business-critical AI models and systems. Join researchers and industry experts to explore the challenges and opportunities for the next generation of content-creation technologies.
Learn more about the 2021 Microsoft Research Summit: https://Aka.ms/researchsummit (opens in new tab)
- 轨迹:
- Research for Industry
- 日期:
- 演讲者:
- Nikunj Raghuvanshi, CJ Williams, Kate Rayner, Aaron McLeran
- 所属机构:
- Microsoft Research Redmond, Microsoft Azure, The Coalition, Epic Games
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Nikunj Raghuvanshi
Senior Principal Researcher
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CJ Williams
Principal PM Manager
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Kate Rayner
Partner
The Coalition
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Aaron McLeran
Audio Lead
Epic Games
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Research for Industry
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Keynote: Accelerating the data and AI transformation of industry
Speakers:- Ravi Krishnaswamy
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Panel: Advancing carbon capture and energy management
Speakers:- Felix J. Herrmann,
- Sverre Brandsberg-Dahl,
- Rohit Singh
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Panel: Ecosystem resiliency for consumer goods
Speakers:- Mike Bassani,
- Michael McGowan,
- Juan Pajón
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Panel: Data sharing in financial services: Unlocking new value with privacy-enhancing technologies
Speakers:- Nick Lewins,
- Bill Borden,
- Florian Kerschbaum
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Industry talk: Key forces driving industry transformation and disruption
Speakers:- Lorraine Bardeen
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