As scientists and engineers we have a deep desire to work on something that will have a big (positive) global impact. The question is: are we doing this? Are enough of us engaged in research…
Each year, Microsoft Research sponsors a semester-long class at leading design schools. Students are asked to form interdisciplinary teams of two to four students to design a user experience prototype that solves a real-world problem.…
Each year, Microsoft Research sponsors a semester-long class at leading design schools. Students are asked to form interdisciplinary teams of two to four students to design a user experience prototype that solves a real-world problem.…
Each year, Microsoft Research sponsors a semester-long class at leading design schools. Students are asked to form interdisciplinary teams of two to four students to design a user experience prototype that solves a real-world problem.…
Each year, Microsoft Research sponsors a semester-long class at leading design schools. Students are asked to form interdisciplinary teams of two to four students to design a user experience prototype that solves a real-world problem.…
Today’s wearable devices are rapidly shrinking in size. The next frontier of personalized computing is the interaction of these wearables with other proximal devices. Future interconnected wearables will thus exchange information with other ambient devices,…
Each year, Microsoft Research sponsors a semester-long class at leading design schools. Students are asked to form interdisciplinary teams of two to four students to design a user experience prototype that solves a real-world problem.…
Each year, Microsoft Research sponsors a semester-long class at leading design schools. Students are asked to form interdisciplinary teams of two to four students to design a user experience prototype that solves a real-world problem.…
Each year, Microsoft Research sponsors a semester-long class at leading design schools. Students are asked to form interdisciplinary teams of two to four students to design a user experience prototype that solves a real-world problem.…
Each year, Microsoft Research sponsors a semester-long class at leading design schools. Students are asked to form interdisciplinary teams of two to four students to design a user experience prototype that solves a real-world problem.…