TileCode: Creation of Video Games on Gaming Handhelds
- Thomas Ball ,
- Shannon Kao ,
- Richard Knoll ,
- Daryl Zuniga
ACM Symposium on User Interface Software and Technology (UIST) |
Published by ACM | Organized by ACM
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TileCode
août 24, 2020
Design, code and play video games on MakeCode Arcade devices
From player to creator: Designing video games on gaming handhelds with Microsoft TileCode
Today, billions of players around the world have helped propel the video game industry into a multibillion-dollar business. However, most gaming devices aren’t used to create games, a missed opportunity to learn computing fundamentals while exercising the imagination. With the new coding platform Microsoft TileCode, researchers aim to turn players of video games into video game creators. In this webinar, led by Dr. Thomas Ball, Partner Researcher at Microsoft Research, and Stefania Druga, a PhD student at the University of Washington, learn how children and families are using TileCode to create retro video games on handheld gaming devices. You’ll gain an understanding of programming language design and the connections between video game mechanics and computational concepts. You’ll also learn how jointly designing new experiences benefits children…