M-Walk: Learning to Walk in Graph with Monte Carlo Tree Search

  • Yelong Shen ,
  • Jianshu Chen ,
  • Po-Sen Huang ,
  • Yuqing Guo ,

arXiv preprint

Learning to walk over a graph towards a target node for a given input query and a source node is an important problem in applications such as knowledge base completion (KBC). It can be formulated as a reinforcement learning (RL) problem with a known state transition model. To overcome the challenge of sparse reward, we develop a graph-walking agent called M-Walk, which consists of a deep recurrent neural network (RNN) and Monte Carlo Tree Search (MCTS). The RNN encodes the state (i.e., history of the walked path) and maps it separately to a policy, a state value and state-action Q-values. In order to effectively train the agent from sparse reward, we combine MCTS with the neural policy to generate trajectories yielding more positive rewards. From these trajectories, the network is improved in an off-policy manner using Q-learning, which modifies the RNN policy via parameter sharing. Our proposed RL algorithm repeatedly applies this policy-improvement step to learn the entire model. At test time, MCTS is again combined with the neural policy to predict the target node. Experimental results on several graph-walking benchmarks show that M-Walk is able to learn better policies than other RL-based methods, which are mainly based on policy gradients. M-Walk also outperforms traditional KBC baselines.