A Hand-held Photometric Stereo Camera for 3-D Modeling
- Tomoaki Higo ,
- Yasuyuki Matsushita ,
- Neel Joshi ,
- Katsushi Ikeuchi
Computer Vision, 2009 IEEE 12th International Conference on |
Published by IEEE
This paper presents a simple yet practical 3-D modeling method for recovering surface shape and reflectance from a set of images. We attach a point light source to a hand-held camera to add a photometric constraint to the multi-view stereo problem. Using the photometric constraint, we simultaneously solve for shape, surface normal, and reflectance. Unlike prior approaches, we formulate the problem using realistic assumptions of a near light source, non-Lambertian surfaces, perspective camera model, and the presence of ambient lighting. The effectiveness of the proposed method is verified using simulated and real-world scenes.